A story about a person having a mental health condition. Medication and therapy helped them live a fulfilling life. Until they witnessed a murder, which brought back memories of a traumatic event from their past. This triggered a relapse.
Game modes:
- Story.
- Escape.
- Survival.
In the story mode, explore the environment, collect medicine to keep the character stable. In escape and survival modes, the goal is to evade monsters. Some areas have objects that can attract unwanted attention. Stay alert, danger can come from anywhere.
遊び方
The game features three key indicators for the player: health, noise level, and a safety zone.
The health meter is self-explanatory and doesn't need elaboration. The noise indicator shows how loud your actions are. A high noise level turns the meter red. When this happens, you must wait for guards patrolling the area to pass. The safe zone indicates whether you're hidden from prying eyes. A green light means you're safe. If not, you risk being spotted. Avoid using the flashlight in safe areas; it can give away your position.
Here are the controls:
[W / A / S / D] - move around,
[F] - turn on the flashlight,
[Left mouse button] - interact with the environment,
[P] - access the game menu,
[Shift] - run.