You stand as the Dungeon Master, with the Heart of Darkness pulsing beneath your feet. Above, trespassers bicker, eager to storm in with their torches. Your duties include sustaining the horde, counting treasures, and maintaining the illusion of control.
The cards reveal your visitors: an orc, an imp, a paladin, or someone more formidable. You must choose left or right, both paths leading to calamity, deciding which misfortune to embrace.
Four meters track your resources: Gold, Minions, Magic, and Threat. Let any reach zero or a hundred, and the Heart will shatter, ending your reign. Sometimes, instead of choosing, you can strike back—lash out at a guest and see what happens next, knowing retaliation might follow.
Rooms shift, gold dwindles, creatures proliferate, and threats ebb and flow.
Rule wisely, survive, or fall among the vanquished—the choice is yours.
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Managing the game:
The main way to control the game is with a mouse (or by tapping on a mobile device).
On the event map:
- Left mouse click: choose the left option.
- Right mouse click: select the right option.
- «Slap» button: give the guest a slap instead of making a choice (if possible).
On the world map:
- Click on a region to begin an adventure.
- «Shrine»: use Essence to upgrade.
- «Bestiary»: view the characters you've met.
During an adventure:
- «Sound»: turn the sound on or off.
- «To Map»: exit the current adventure and go back to the world map.
Goal:
Keep the Gold, Creatures, Magic, and Threat meters between 0 and 100. If any meter reaches its limit, the Heart of Darkness will explode, ending the run. Survive until the end of the region and defeat the boss to move forward.