āļĨāđ‡āļ­āļāļ­āļīāļ™āļ”āđ‰āļ§āļĒāļŠāļ·āđˆāļ­āļœāļđāđ‰āđƒāļŠāđ‰āļ‚āļ­āļ‡āļ„āļļāļ“āđ€āļžāļ·āđˆāļ­āđƒāļŦāđ‰āļŠāļēāļĄāļēāļĢāļ–āļšāļąāļ™āļ—āļķāļāļ„āļ§āļēāļĄāļ„āļ·āļšāļŦāļ™āđ‰āļēāļ‚āļ­āļ‡āđ€āļāļĄāđāļĨāļ°āļ„āļ§āļēāļĄāļŠāļģāđ€āļĢāđ‡āļˆāļ‚āļ­āļ‡āļ„āļļāļ“āđ„āļ”āđ‰
Puzzle 2048 — Playhop
āļāļģāļĨāļąāļ‡āđ‚āļŦāļĨāļ”
Puzzle 2048
āđ€āļĄāļ·āđˆāļ­āđ€āļĢāļīāđˆāļĄāđ€āļāļĄ āđāļŠāļ”āļ‡āļ§āđˆāļēāļ„āļļāļ“āļĒāļ­āļĄāļĢāļąāļšāļ‚āđ‰āļ­āļāļģāļŦāļ™āļ”āđāļĨāļ°āđ€āļ‡āļ·āđˆāļ­āļ™āđ„āļ‚āļ‚āļ­āļ‡ āļ‚āđ‰āļ­āļ•āļāļĨāļ‡āļŠāļīāļ—āļ˜āļīāđŒāļāļēāļĢāđƒāļŠāđ‰āļ‡āļēāļ™
āļĨāđ‡āļ­āļāļ­āļīāļ™āļ”āđ‰āļ§āļĒāļŠāļ·āđˆāļ­āļœāļđāđ‰āđƒāļŠāđ‰āļ‚āļ­āļ‡āļ„āļļāļ“āđ€āļžāļ·āđˆāļ­āđƒāļŦāđ‰āļŠāļēāļĄāļēāļĢāļ–āļšāļąāļ™āļ—āļķāļāļ„āļ§āļēāļĄāļ„āļ·āļšāļŦāļ™āđ‰āļēāļ‚āļ­āļ‡āđ€āļāļĄāđāļĨāļ°āļ„āļ§āļēāļĄāļŠāļģāđ€āļĢāđ‡āļˆāļ‚āļ­āļ‡āļ„āļļāļ“āđ„āļ”āđ‰
Puzzle 2048

āđ€āļāļĩāđˆāļĒāļ§āļāļąāļšāđ€āļāļĄ

Description: ðŸ”đGameplay: When players encounter two tiles with the same number after a certain turn, they become one tile with their sum. For example, two numbers "2" are "4" and two numbers "4" are "8", and the following formula is "2x2=4" "4x4=8" "8x8=16" "16x16=32" "32x32=64" ðŸ”đPlayers must match tiles with the same number until they form the number tile "2048", but the game does not end, the game continues again to improve the players' experience, ðŸ”đAs the total number of tiles increases during the game, they become more difficult to move, and the game ends when there is no room left on the device screen to place tiles.

āļ§āļīāļ˜āļĩāđ€āļĨāđˆāļ™

Gameplay: Moving Tiles: Players can only move tiles from top to bottom by moving tiles in three directions: down, left or right, or touching a certain part of the device screen. Strategy: Given that players can only control moving tiles, they must place each tile correctly. Once the tiles are placed, they cannot be moved, only players can use the right strategy to move certain tiles. It will be possible to move.

āļ‚āđ‰āļ­āļĄāļđāļĨāđ€āļāļĄ

āļāļēāļĢāļˆāļąāļ”āļ­āļąāļ™āļ”āļąāļšāļ•āļēāļĄāļ­āļēāļĒāļļ
0+
āđāļžāļĨāļ•āļŸāļ­āļĢāđŒāļĄ
āļĢāļ­āļ‡āļĢāļąāļšāļāļēāļĢāļ•āļĢāļ§āļˆāļŠāļ­āļš
āđƒāļŠāđˆ
āļāļēāļĢāđāļ›āļĨāđ€āļ›āđ‡āļ™āļ āļēāļĐāļēāļ—āđ‰āļ­āļ‡āļ–āļīāđˆāļ™
āļ­āļąāļ‡āļāļĪāļĐ, āļĢāļąāļŠāđ€āļ‹āļĩāļĒ
āļāļēāļĢāļ§āļēāļ‡āđāļ™āļ§āļŦāļ™āđ‰āļēāļˆāļ­
āļ§āļąāļ™āļ—āļĩāđˆāđ€āļœāļĒāđāļžāļĢāđˆ
3 āļ˜.āļ„. 2567
āļšāļąāļ™āļ—āļķāļāđ„āļ§āđ‰āđƒāļ™āļ„āļĨāļēāļ§āļ”āđŒ
āđƒāļŠāđˆ
āļ›āļĢāļ°āđ€āļ āļ—āļŠāļīāļ™āļ„āđ‰āļē
āđ€āļāļĄāļŠāļģāļŦāļĢāļąāļšāļ„āļļāļ“